方法 1:手势
- (void)panGestureAction:(UIPanGestureRecognizer*)recognizer {
// Figure out where the user is trying to drag the view.
UIView *contentView = self.superview;
CGPoint translation = [recognizer translationInView:contentView];
CGPoint newCenter = CGPointMake(recognizer.view.center.x + translation.x,
recognizer.view.center.y + translation.y);
//限制屏幕范围:
newCenter.y = MAX(recognizer.view.frame.size.height/2, newCenter.y);
newCenter.y = MIN(contentView.frame.size.height - recognizer.view.frame.size.height/2, newCenter.y);
newCenter.x = MAX(recognizer.view.frame.size.width/2, newCenter.x);
newCenter.x = MIN(contentView.frame.size.width - recognizer.view.frame.size.width/2, newCenter.x);
recognizer.view.center = newCenter;
[recognizer setTranslation:CGPointZero inView:contentView];
}
方法 2:touchEvent
BOOL isMove;
CGPoint legend_point;
-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
[super touchesBegan:touches withEvent:event];
isMove = NO;
UIView *touchView = view/拖拽视图
UIView *contentView = self.view;//容器
UITouch *touch = [touches anyObject];
CGPoint point = [touch locationInView:contentView];
if (CGRectContainsPoint(touchView.frame, point)) {
legend_point = [touch locationInView:touchView];
isMove = YES;
}
}
-(void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
[super touchesMoved:touches withEvent:event];
if (!isMove) {
return;
}
@autoreleasepool {
UIView *touchView = view;//拖拽视图
UIView *contentView = self.view;//容器
UITouch *touch = [touches anyObject];
CGPoint point = [touch locationInView:contentView];
//转化成相对的中心
point.x += touchView.frame.size.width/2.0f - legend_point.x;
point.y += touchView.frame.size.height/2.0f - legend_point.y;
//限制范围
if (point.x < touchView.frame.size.width / 2.0f) {
point.x = touchView.frame.size.width / 2.0f;
}
if (point.y < touchView.frame.size.height / 2.0f) {
point.y = touchView.frame.size.height / 2.0f;
}
if (point.x > contentView.frame.size.width - touchView.frame.size.width / 2.0f) {
point.x = contentView.frame.size.width - touchView.frame.size.width / 2.0f;
}
if (point.y > contentView.frame.size.height - touchView.frame.size.height / 2.0f) {
point.y = contentView.frame.size.height - touchView.frame.size.height / 2.0f;
}
touchView.center = point;
}
}
- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
[super touchesEnded:touches withEvent:event];
isMove = NO;
}